With the members of the Cookie Collective, we organized a digital art event that showcases talks, workshops, performances, playful installations, experimental video games, video mapping and live coding in one place. It was a new format of our annual Cookie Collective demoparty event, that will include not only the demoscene culture but celebrates all form of digital art creation.
I organized a bring your own beamer for the event, calling for participation in many communities and among friends. Indie video game developpers, glitch artists, motion designers and video mapping artists. With the help of Dorian Rigal and the artists themselves, we build towers of projectors, with a total of 16 beamers running during the evening.
With:
Dasha Ilina (Center for Technological Pain)
Mechbird (Dead Pixels)
Nathalie Lawhead (Tetrageddon)
Le Chant du Cygne (Palimpseste)
Benjamin Vedrenne (GPU Herd)
One Life Remains (Jeux Invertis)
Gaël Bourhis (Kristallijn)
Hiloqo (CHOO CHOO)
Merristasis (live coding performance)
Kaspar and Mathieu Husson (live AV)
NuSan, Sam Hocevar (Workshop Pico 8)
Cyanide, Valden (Workshop LSDJ)
Shader Showdown participants:
Scheurer (LJ)
Anatole Duprat (XT95)
Florine Fouquart (Flopine)
Aurélien Prunier (evvvvil)